Description
Paperback
Snow Crash is a 1992 science fiction and dystopian novel by Neal Stephenson. The book saw way into the future and did not only predit how communities and relations would apear online but also described how VR would inpact our life, and it is therefor for many vr enthusiast one of the founding works of VR litteratur. Plot: At the beginning of the novel, the main character, Hiro Protagonist (a pun on the words “hero” and “protagonist”), discovers the name of a new pseudo-narcotic, “Snow Crash”, being offered at an exclusive Metaverse nightclub. Hiro’s friend and fellow hacker Da5id falls victim to Snow Crash’s effects, which are apparently unique in that they are experienced in the Metaverse and also in the physical world. Hiro uses his computer hacking, sharp cognitive skills, and sword-fighting to uncover the mystery of “Snow Crash”; his pursuit takes the reader on a tour of the Sumerian culture, a fully instantiated anarcho-capitalist society, and a virtual meta-society patronized by financial, social, and intellectual elites. As the nature of Snow Crash is uncovered, Hiro finds that self-replicating strings of information can affect objects in a uniform manner even though they may be broadcast via diverse media, a realization that reinforces his chosen path in life.
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